Fixed an issue sometimes causing the TE to collide with an offensive lineman as he ran his route behind the line of scrimmage on play-action boot play.Updated AI-team play-calling on offense for more team-specific tendencies and improved Super-Sim stats.Pistol Double Stack added to Chargers, Eagles, Lions, and Steelers playbooks.Singleback Bunch X Nasty to LA Rams playbook.Fixed an issue causing running backs to be kept out of the game too long after getting fatigued.The defenders on the line will now play for the chance of the QB scrambling Addressed an issue where users running the RPO Zone Peek plays were able to easily scramble outside the pocket if they kept the ball with the QB.Nickel Double A Gap looks with 5-man protections, the tackle and guard will sometimes still have to squeeze down to protect the A-gap, but this change will allow the DE to be blocked more regularly Fixed an issue causing the DE to be unblocked too frequently vs.DEV NOTE:On Competitive game style, it’s still possible for this logic to kick in if you are dropping 9 or more defenders into coverage vs.Addressed an issue causing exploit management to activate inappropriately when the defense had only 3 pass rushers/blitzers vs.Mode-Specific tuning of Momentum added - for online head-to-head modes, momentum will swing slower.We look forward to sharing the actions we're taking towards pass coverage. We're continuing to monitor and collect the communities feedback that they have shared with us. Pass Coverage:Before we get into the gameplay updates, we wanted to let you know that we are aware of the feedback around pass coverage.
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